Customising a character (or a court)

This article was updated on Nov, 17th 2023.

(Note : this advice is mostly transferable to customising courts, folder Patch\Stadia should be used instead of Patch\Players
.)

Patch folder location and naming convention

A character folder should be located inside SteamLibrary\steamapps\common\Full Ace Tennis Simulator\LocalData\Patch\Players. Its name should include the character's Unique ID, but any contents besides that is free and you may use it to identify the folder more easily. For instance :


Here the Unique ID is 6B68D4EF-D191-257E-312A-24AF58FA818A. It should always use that specific format.

In order to customise a character, you first need to have a specific Patch folder like that.


Make sure there isn't already a folder with the same Unique ID, and only create one if there isn't. If there is more than one folder with the same UniqueID, the game will arbitrarily pick one of them as though it was the only one.

There are 2 ways to create a character folder.

Method 1 : Retrieving character's UID in editor and manually creating folder

Get character's UID

As an example, let's assume you have created a character called Tony Stark. The UID is displayed (but not entirely) in the editor as such :


In order to retrieve the complete UID, select the line and export to a CSV file. Open the CSV file in a text editor and you'll be able to retrieve the Unique ID.


Method 2 : Using editor's "texture baking" button (only for characters)

This method is especially useful if you want to customise textures for a character.
When you select a character in the editor and push the bake-textures button shown below, it does the following things :
  • It creates a character folder if it doesn't exist yet.
  • It creates outfit, racket and bag textures based on the current character settings and puts them in that folder. You can then use them as a basis for your custom edition.

Notes :
  • Textures for each element are only created if there doesn't already exist a custom texture for that element in the character folder.
  • If you don't want to customise all of the outfit, racket and bag textures, just go to the character folder and delete the files you don't intend to modify.

Customising

Once you have the right folder, you may put files directly inside, like pic.png for the character's picture and outfit_01.jpg to customise their outfit and appearance (also racket, bag, grunts...). This should be enough if you just want to customise your own created character for your career.

But a full fledged character folder could look like this:


However, keep in mind that you may also use Packs in order to centralise data and avoid needlessly duplicating files.
Especially if those files are to be shared between different characters, or if you want to put them in the same place as other modded files associated to the same character. You'll find more details about how Packs work in the article Modding in Full Ace : using the Patch folder (from v1.13 onward)

Tip for texture edition

While you are editing textures for a court or character, you may quickly check the result of any change inside the editor by using the Refresh button :


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